Heart of Porcelain

Heart of Porcelain

Heart of Porcelain is a narrative-driven puzzle game. In the game, players are transported to a grand royal palace where they must reassemble a magnificent china set using the art of kintsugi. Each piece of china depicts a pivotal moment in the royal family’s history. The player’s choices in restoring these pieces shape the unfolding story, ultimately determining the fate of the royal family and their kingdom.

My Role: Game Designer

My Contribution:

  • Participate in brainstorming sessions and weekly meetings to conceptualize the game.
  • Develop the Game Design Document, detailing game mechanics, characters, story, art, and the innovative dual-world gameplay.
  • Write dialogues and scripts, ensuring they align with the narrative flow and branching storylines.
  • Create maps that support the branching narrative and build levels using the company’s Endstar Engine.

Write the GDD

Write dialogues and scripts

Draw the map

Build the level in Endstar

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