Echoes
Echoes is an isometric roguelike with no attack button. The player needs to attack enemies by dashing to Fae Runes. You will play as Beira, the amnesiac fae queen. You need to regain memories from your corrupted subjects and explore healing and finding self-love in a kingdom that blames you for its fall.


My Role: Lead UI/UX Designer & Game Designer & Concept Artist
My Contribution:
- Collaborate with a team of more than 20 people to make an isometric roguelike with no attack button. The player needs to attack enemies by dashing to Fae Runes. The game will be exhibited on USC Game Expo 2024
- Communicate with engineers, designers and artists to create fantasy-styled UI assets and UX wireframes & flowcharts
- Write system design documents, including the functions, layout, controls, and requirements of main game systems, such as shop and inventory
- Design and draw concept art for monsters
ECHOES UI KIT
Creating UI/Concept Art Assets


Implementing UI Assets

Participating in environment and level design

Creating UX Wireframes/Flowcharts
