Space Traveler
Space Traveler is a semi-open world sci-fi adventure game based on my interface design project. Gamers will play the role as a space traveler and novelist. They will explore different planets, learn about the history and culture of the planet, investigate the planet’s environment, talk to the planet’s inhabitants, fight against enemies, participate in the planet’s activities and events, and write the novel in the process of exploration.

My Role: Sole Developer
My Contribution:
- Select a proper model library, including materials, textures, 3D models, to build the scene, and then bake the nav mesh
- Design the gameplay process, including quest workflows, setting trigger points, and configuring enemy spawn quantities
- Create UI and other art assets, and implement them into the game
Programming for Enemy Behavior

Creating and Implementing UI and Art Assets

Designing the Gameplay Process


